Project AN5003: Noodles Rig

For this project, it was my goal to create a rig for a short animation. I wanted it to be robust and withstand whatever animation I threw at it without breakages. I also employed a deformer-on-deformer master controller so the noodle can be manipulated using a curve deformer but also still have the flexibility of an envelope deformer. By using both here, I was able to reduce animation time and increase efficiency.

More rigs are coming soon...

I will have 3 complete, complex character rigs by May 2025.

Copyright © Heidi Thompson